In May of this year, the first mention of the new Oculus Rift CV1 goggle specification was announced in the media, along with their requirements for the computer they are working with. Now we know a bit more about the new device and the operating system needed to operate it.
We have previously reported that the Oculus Rift CV1 will require an Intel Core i5-4590 processor, 8GB of RAM and a GeForce GTX 970 graphics card. These are not small requirements and still few people have such expensive graphics cards on their computers.
But now we know that in addition to a strong PC, you will also need four USB ports: three in the USB 3.0 specification and one USB 2.0. It’s not known why goggles need them all, especially since the previous DK2 specifications, most popular among private users and application developers, require only two: one for goggles and one for cameras.
The media suggest that one USB port will be used by the goggles, another by the camera, the third will be used for audio transmission, and perhaps will track the position in the headset space, and the latter will be used as a wireless adapter for the Xboxa One controller.
Not only the number of USB ports is different in the new specification. The system requirements have also changed and the device now needs 64-bit Windows 7 or later.